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Re: Remote audio for voice recognition?
Basically waiting for the new Version 4.0. Its been coming for a few
months
now, and from the Beta testers is much better as they have concentrating on
stability etc.
The forums are good but HAL itself is yet another HA software suite. Its
basically the one to use for voice - although it does not use the Microsoft
native engine, but I would probably only use it for this function, creating
events from the voice commands.
I haven't put any in the ceilings yet - still debating as I need to
experiment with this positioning but I suspect that I want to put some sort
of voice filter box thingy to filter out noise more
On 13/06/2008, Paul Gale <groups2@xxxxxxx> wrote:
>
> How are you getting on with HAL - I only tried a demo several years
ago -
> has it got much better (and are there many major new changes in the
upcoming
> version)?
>
> Cheers,
>
> Paul.
>
>
>
> > -----Original Message-----
> > From: ukha_d@xxxxxxx [mailto:ukha_d@xxxxxxx] On Behalf
> > Of Raymond Kelly
> > Sent: 13 June 2008 13:36
> > To: ukha_d@xxxxxxx
> > Subject: Re: [ukha_d] Remote audio for voice recognition?
> >
> > I've actually got the hardware similar to Paul - this website was
the
> > inspiration http://www.james.lipsit.com/whole.htm
> > The key issue is the microphone's and placement of, and ceiling
not
> > being
> > the ideal place!!
> > The mics's I have put in the kitchen and bathroom have an
attention
> > button
> > as well
> > The software HAL is due to have a new version release soon, but
on the
> > automatedliving website there are forums you can search for this
type
> > info
> >
> >
> >
> > On 12/06/2008, Paul Gale <groups2@xxxxxxx> wrote:
> > >
> > > Welcome!
> > >
> > > I played a fair bit with VR around the house several years
ago - I
> > have a
> > > Shure automatic mic mixer and installed crown mics. It
worked
> > reasonably
> > > well when the house was quiet but as soon as there's any
background
> > noise
> > > (TV/music etc) it was pretty unreliable.
> > >
> > > If you can get close mics with good noise reduction, it may
work well
> > but
> > > for me, other control methods, whilst not so flashy! Work
better.
> > >
> > > Paul.
> > >
> > > > -----Original Message-----
> > > > From: ukha_d@xxxxxxx [mailto:ukha_d@xxxxxxx] On
> > Behalf
> > > > Of jabberwockpl
> > > > Sent: 12 June 2008 10:14
> > > > To: ukha_d@xxxxxxx
> > > > Subject: [ukha_d] Remote audio for voice recognition?
> > > >
> > > > Hello, everyone, I am new to this group... And this is
my first
> > > > question:
> > > >
> > > > Here's is (the portion of) the setup I'm planning:
> > > > - HTPC in the living room, running SqueezeCenter along
with xPL
> > apps
> > > > - microphone connected through USB on the living-room
ceiling for
> > > > voice control of the HTPC (and possible ZWave modules
in the
> > future)
> > > > - Chumby located in the bedroom for quick news and as a
Squeeze
> > player
> > > >
> > > > The piece of the puzzle I'm missing is: how to
voice-control
> > > > SqueezeCenter (and possibly ZWave modules) from the
bedroom?
> > > >
> > > > Running VR app on the Chumby is rather incovenient -
voice profiles
> > > > and grammars will be on the Win HTPC, so configuring VR
for Linux
> > will
> > > > double the effort, besides Chumby may not have enough
processing
> > > > power...
> > > >
> > > > On the other hand, it comes equipped with a mic, so it
might stream
> > > > audio in some way to the PC, but using it in VR is
another matter
> > > > completely (most VR apps, including xPL VR module,
allow for
> > selection
> > > > of only one sound input (sound card)).
> > > >
> > > > Another option is to use a wireless microphone, but
they are
> > somewhat
> > > > pricey...
> > > >
> > > > Any other solutions I have missed?
> > > >
> > > >
> > > >
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