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Re: Remote audio for voice recognition?
I've actually got the hardware similar to Paul - this website was the
inspiration http://www.james.lipsit.com/whole.htm
The key issue is the microphone's and placement of, and ceiling not being
the ideal place!!
The mics's I have put in the kitchen and bathroom have an attention button
as well
The software HAL is due to have a new version release soon, but on the
automatedliving website there are forums you can search for this type info
On 12/06/2008, Paul Gale <groups2@xxxxxxx> wrote:
>
> Welcome!
>
> I played a fair bit with VR around the house several years ago - I
have a
> Shure automatic mic mixer and installed crown mics. It worked
reasonably
> well when the house was quiet but as soon as there's any background
noise
> (TV/music etc) it was pretty unreliable.
>
> If you can get close mics with good noise reduction, it may work well
but
> for me, other control methods, whilst not so flashy! Work better.
>
> Paul.
>
> > -----Original Message-----
> > From: ukha_d@xxxxxxx [mailto:ukha_d@xxxxxxx] On Behalf
> > Of jabberwockpl
> > Sent: 12 June 2008 10:14
> > To: ukha_d@xxxxxxx
> > Subject: [ukha_d] Remote audio for voice recognition?
> >
> > Hello, everyone, I am new to this group... And this is my first
> > question:
> >
> > Here's is (the portion of) the setup I'm planning:
> > - HTPC in the living room, running SqueezeCenter along with xPL
apps
> > - microphone connected through USB on the living-room ceiling for
> > voice control of the HTPC (and possible ZWave modules in the
future)
> > - Chumby located in the bedroom for quick news and as a Squeeze
player
> >
> > The piece of the puzzle I'm missing is: how to voice-control
> > SqueezeCenter (and possibly ZWave modules) from the bedroom?
> >
> > Running VR app on the Chumby is rather incovenient - voice
profiles
> > and grammars will be on the Win HTPC, so configuring VR for Linux
will
> > double the effort, besides Chumby may not have enough processing
> > power...
> >
> > On the other hand, it comes equipped with a mic, so it might
stream
> > audio in some way to the PC, but using it in VR is another matter
> > completely (most VR apps, including xPL VR module, allow for
selection
> > of only one sound input (sound card)).
> >
> > Another option is to use a wireless microphone, but they are
somewhat
> > pricey...
> >
> > Any other solutions I have missed?
> >
> >
> >
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