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Re: Socket Rocket addressability
On Fri, Oct 18, 2002 at 08:06:02PM +0100, Mark Harrison wrote:
> You use an X-10 transmitter to program it.
What's an X-10 transmitter? Will a CM12 do the job?
> You simply screw it into any light fixture, screw in a bulb, turn the
power on, and then send it a code from any X10 Controller within 30 seconds
. You send the same code three times. When the Socket Rocket receives the
same code for the third time it turns on to let you know that it has
"learned" the code.
>
> It then remembers this code indefinitely, even if the power fails. To
"teach" the Socket Rocket a new code, you just remove the power,
reapply it, and then send it the new code three times. The next
Socket Rocket you install will not override the last one due to the 30
second time-to-program feature.
>
> Regards,
>
> Mark
>
> -----Original Message-----
> From: John Poltorak [mailto:jp@xxxxxxx]
> Sent: 18 October 2002 19:59
> To: ukha_d@xxxxxxx
> Subject: [ukha_d] Socket Rocket addressability
>
>
> I got my Active Home startup kit today and have had my first attempt
at
> switching devices on and off and am very pleased with this new
capability,
> although there is still a lot to pick up...
>
>
> An additional item I ordered was a Socket Rocket, but here I'm a bit
> stumped. There doesn't seem to be any way to set a device address as
there
> is on the lamp and ampliance modules, so how do I get the controller
to
> know what to contact? Is there any way to pull it apart to gain access
to
> some hidden dials?
>
>
> --
> John
--
John
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