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Re: Re: new xPLio module, updated XPE and updated xPL4Java
Howdy,
Sorry, not possible for my code. I depend on the Javacomm api to interface
to the hardware (Java itself provides no way to directly access hardware)
and as far as I can determine, gameports are not exposed :-(
Gerry
rleong1 wrote:
> any chance you could add in the gameport functionality that JohnB has
> in his standalone app? and if so, with support for multiple
> gameports. for example, i have a usb to 4 gameport adapter that i'd
> like to use for contact closure detection. having it all integrated
> w/ serial & parallel would be a nice app...
>
> thanks.
>
> --- In ukha_xpl@xxxxxxx, Gerry Duprey <gerry@c...> wrote:
> control_type.
>
>>On with new(ish):
>>As promised, I've release a java based serial/parallel port module
>
> called
>
>>xPLio. This module just gets dumped into the jars directory of an
>
> xPL4Java
>
>>install and within 30 seconds, you have a new xPL service to be
>
> configured.
>
>> In concept, this is similar to what JohnB put out a few weeks
>
> back, but
>
>>changed a bit to allow for multi-platform use.
>>
>>There are updated plugins available for this -- just refresh your
>
> xPLHAL or
>
>>DCM plugins (tell them to redownload them) to pick them up.
>>
>>You can read up more and download things at http://www.xPL4Java.org
>>
>>Gerry
>>--
>>Gerry Duprey
>>Ann Arbor, MI 48103
>>http://www.cdp1802.org
>>
>
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> xPL Links: http://www.xplproject.org.uk http://www.xplhal.com http://www.xpl.myby.co.uk
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--
Gerry Duprey
Ann Arbor, MI 48103
http://www.cdp1802.org
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