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Re: cbus zone/scene confusion
Starting to get there.
So currently I have 10 zones in the kitchen. All wired into separate cbus
channels. So I have the individual control if and when needed.
I also seem to be able to 'group' those zones into further groups, that can
be controlled as one.
Using scenes seems to use lots of memory as well. I am trying to ensure I
dont run into issues later down the line.
I will also take a look at areas.
I have found this. Will be reading tonight - http://www.cbusforums.com/forums/showthread.php?t=439
Ben
--- In ukha_d@xxxxxxx, Paul Gordon <paul_gordon@...> wrote:
>
> I'm no expert... I too struggle to understand trigger group
functionality (I
> *think* I understand the concept at a high-level!)
>
> I would summarise groups as the lowest level of "controllable
unit" in CBUS,
> - i.e. what you actually switch on & off to control loads as a
single
> entity.... so you *could* put all 10 of your kitchen loads into the
same
> single group if you wanted to, - so long as you understand that you
would
> then only ever be able to control all 10 loads as a single switchable
> entity... - all 10 on, or all 10 off etc... - there would be no
possibility
> of individually switching (say) half of those loads separately... -
I'm
> guessing that probably isn't what you want, if, like in my case, you
have
> separate sets of lights such as ceiling downlighters, under-cupboard
lights,
> accent lights, pantry lights, cooker hood lights and so on... I want
to
> retain the ability to control those sets of loads individually, and so
they
> are configured as separate CBUS groups.
>
> Scenes are (IMHO) the "proper" way to then control all those
separate groups
> as a single entity if & when you need to... think of it like a
macro... So
> as you have done, a scene is then an ideal way to implement an all off
> "macro" - note that there is another level at which you
*could* achieve the
> same functionality, - there's also the concept of an "area"
in CBUS, - which
> comes above the level of the group... If you put all 10 of your
separate
> channels in a single area (say called "Kitchen") you could
then address the
> area as a whole to send commands to all channels that fall within it..
-
> it's a bit like a "supergroup" if you like - or if that just
makes you think
> of ABBA, then perhaps a nested group might be a better analogy...
>
> Helpful?
>
> Paul G.
>
> -----Original Message-----
> From: ukha_d@xxxxxxx [mailto:ukha_d@xxxxxxx] On Behalf Of
> Paul Gale
> Sent: 07 February 2011 09:14
> To: ukha_d@xxxxxxx
> Subject: RE: [ukha_d] cbus zone/scene confusion
>
> I've never understood trigger groups really! Would be good to know how
they
> can be used.
>
> (56 channels so far)
>
> Paul.
>
> -----Original Message-----
> From: ukha_d@xxxxxxx [mailto:ukha_d@xxxxxxx] On Behalf Of
> Peter Church
> Sent: 07 February 2011 08:38
> To: ukha_d@xxxxxxx
> Subject: RE: [ukha_d] cbus zone/scene confusion
>
> Hear, hear!
>
>
>
> Pete
>
> (40 zones and still struggling!)
>
>
>
> _____
>
> From: ukha_d@xxxxxxx [mailto:ukha_d@xxxxxxx] On Behalf Of
> Ben McCormack
> Sent: 06 February 2011 22:27
> To: UKHA Mailinglist
> Subject: [ukha_d] cbus zone/scene confusion
>
>
>
>
>
> All
>
> I am now upto 30 zones on cbus and all is working quite well.
>
> There is still something I cannot get my head around. I have things
working
> but sure I have fudged it. I am totally confused about scenes, groups,
> trigger groups.
>
> I have about 10 zones in the kitchen. At the moment I create a scene
with
> all zones at zero % in order to issue an 'all off' command. Should I
put all
> kitchen zones into a single group and turn all off that way.
>
> Can anyone also simply explain how scenes etc work?
>
> Thanks for any pointers
>
> Ben
>
>
>
>
>
> [Non-text portions of this message have been removed]
>
>
>
> ------------------------------------
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>
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>
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