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Re: [OT] Possible bulk buy on 128 by 64 graphic displays with touch
screen
- Subject: Re: [OT] Possible bulk buy on 128 by 64 graphic
displays with touch screen
- From: "bty727563" <derek.kennedy@xxxxxxxxxxxxxx>
- Date: Wed, 09 Nov 2005 11:55:33 -0000
I've been using a 128x64 display from the guy at www.simmetry.com
This supports touchscreen, text and graphics over RS232.
Interestingly, he uses a PSoC as the controller for this.
A bit pricey on the website at $129, but he lists these on ebay.com -
I got a few at around the $70 mark.
Derek.
--- In ukha_d@xxxxxxx, ian.bird@c... wrote:
>
> > If you did that, I'd certainly relieve you of a few :-)
> That' good news. Does the added hardware cost affect you here?
>
> >> would pretty much hide the embedded code from everyone.
> >Yeah, I'd be up for that.
> Sounds like a plan then
>
> >I think a plug-in architdecture is exactly right. When finished,
it
> should be usable as an
> >xPL/xAP OSD as well as generating xPL/xAP messages in response to
user
> actions (so
> >messages go both ways). But initially it would work without
xPL/xAP
> support.
> Good
>
> >Would your API support graphics only, or text as well? Or put
another
> way, does the
> >display have built-in fonts that can be mixed with graphics?
> At the moment I support graphics as well as text and simple shapes
e.g.
> circle, oblong, line etc. I could present an API to these I guess. The
> text is a little odd and only one font is in there which is 7 by 6
pixels
> IIRC. I also support custom characters but there are a bunch of
> limitations here (all font stuff actually) including the fact that
they
> are added at compile time for which you obviously need a compiler. It
> would be possible to change the font within the limitations I have
now and
> for me to compile it and send it to you. As I mentioned somewhere else
> programs can be loaded by the end user via serial.
>
> >I've just been looking at the spec for the Mega 64. I don't know
how it
> compares to the
> >various PICs out there, but it certainly looks very capable.
> It is a very good chip. I use the Mega128 at the moment and don't even
> have a 64 although they are slightly cheaper. In this application we
would
> not use a lot of the available horsepower from this chip so there is
> likely room for future capabilities if the hardware design is correct.
>
> >Now, if only you had a mega 64 simulator and a simulator for the
display,
> and connected
> >the two of them, I could do the job before even seeing the
hardware :-)
> Sadly it is not available at a sensible cost. I have to spend the 1200
> quid and get all the hardware first. Then I have to design and build
the
> Mega64 interface board and finally program it. This will take till
after
> Xmas with work commitments.
>
> What PC programming language do you use? I have been using VB6 for
all my
> current applications. I can send you a copy of the current version
so you
> can get an idea of the complexity/oddities involved with this
project and
> handling the data prior to sending it to this new fangled device.
>
> Thanks
>
> Ian
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