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RE: OT: TFT (LCD) screens and games


  • To: <ukha_d@xxxxxxx>
  • Subject: RE: OT: TFT (LCD) screens and games
  • From: "Mark Hetherington" <mark.egroups@xxxxxxx>
  • Date: Tue, 8 Jan 2002 21:15:25 -0000
  • Delivered-to: mailing list ukha_d@xxxxxxx
  • Mailing-list: list ukha_d@xxxxxxx; contact ukha_d-owner@xxxxxxx
  • Reply-to: ukha_d@xxxxxxx

> Can one of you gamers give me a quick "for Dummies"
explanation of why
> TFT screens aren't best suited for playing games... (or if they are,
> reassure me).

Developer rather than gamer perspective but they are quite close I guess :)
TFT might be OK depending on the game. The problem is the refresh rate of
the screen being too low for games that "demand" a high frame
rate. You will
tend to get distortion and shearing of the image. Games that allow the user
to specify the refresh rate should work OK alternatively games with a
target
frame rate of 30 frames per second or under should work OK.

> My boss's son wants to buy a 19" TFT screen to impress his mates,
but
> his main appliation is DirectX games...

Likely to be full screen rather than "Windowed" games then so
will likely
have problems.

Recommend he spend the cash on HA stuff instead :)

HTH

Mark.



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