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Re: Plus.Net NAT problems?
- To: ukha_d@xxxxxxx
- Subject: Re: Plus.Net NAT problems?
- From: Ian Lowe <ian@xxxxxxx>
- Date: Mon, 15 Jan 2001 02:37:08 -0800 (PST)
- Delivered-to: rich@xxxxxxx
- Delivered-to: mailing list ukha_d@xxxxxxx
- Mailing-list: list ukha_d@xxxxxxx; contact
ukha_d-owner@xxxxxxx
- Reply-to: ukha_d@xxxxxxx
--- Stuart Grimshaw <stuart@xxxxxxx> wrote:
> Here's a quick thaught, probably way off the mark, but...
No, I had the same thought myself.
> Have you tried playing different games? I'm wondering if because your
> both playing the same game, there's data coming in to the same port
> and the NAT is getting a little confused as to where to send it?
This is a (known) problem when UT is finding game servers: it sends out
something like 1200 pings which can hit the limits on a firewall.
Even web or email traffic can hit the gameplay pretty hard, and another
game (Quake III) causes the same increase in lag.
Ian.
=====
>+++
Ian R Lowe. Director, Wintermute Consultancy Ltd.
e-mail: ian@xxxxxxx
Onward and Upward! Towards Ascension!
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